Stgfx' used 1.13 MB memory in DB alloc Setting initial state. DirectX reports 1024 MB of video memory and 3896 MB of available texture memory. Using video memory size to cap used texture memory at 1008 MB. Picmip is set manually. Using picmip 0 on most textures, 0 on normal maps, and 0 on specular maps Waited 32 msec for asset '$default' of type 'material'. Waited 1 msec for asset '$additive' of type 'material'. Waited 0 msec for asset '$linenodepth' of type 'material'.
Waited 14 msec for asset 'lightcorona' of type 'material'. Waited 1 msec for asset 'clearalpha' of type 'material'. Waited 1 msec for asset 'depthprepass' of type 'material'.
Waited 0 msec for asset 'shadowclear' of type 'material'. Waited 0 msec for asset 'shadowcookieoverlay' of type 'material'. Waited 0 msec for asset 'shadowcookieblur' of type 'material'. Waited 115 msec for asset 'shadowcaster' of type 'material'. Waited 0 msec for asset 'shadowoverlay' of type 'material'. Waited 1 msec for asset 'stencilshadow' of type 'material'. Waited 118 msec for asset 'cinematic' of type 'material'.
Error: Waited 105 msec for missing asset 'zombieelectricshockoverlay'. Error: Could not load material 'zombieelectricshockoverlay'. Error: Could not load material 'zombietransporteroverlay'.
Error: Could not load material 'waterdroplet'. Error: Could not load material 'waterdynamicspray'. Loading fastfile 'ui' used 39.48 MB memory in DB alloc - sound system initialization - - sound system successfully initialized - - GamerProfileUpdateProfileFromDvars(0): 'mis01' = '0'. 'misdifficulty' = '. 'cheatpoints' = '0'. 'cheatitemsset1' = '0'.
'cheatitemsset2' = '0'. 'takeCoverWarnings' = '0'. 'rgamma' = '1'. 'sndvolume' = '. 'ps3voiceSpeakerGain' = '. Hostname: Rob-PC PC IP: 192.168.1.129 end $init 3160 ms - Common Initialization Complete - Waited 4462 msec for asset 'loadscreenmak' of type 'material'.
Waited 19 msec for asset 'loadscreenpel1' of type 'material'. Waited 18 msec for asset 'loadscreenpel2' of type 'material'. Waited 6 msec for asset 'loadscreensee1' of type 'material'. Waited 5 msec for asset 'loadscreensee2' of type 'material'. Waited 16 msec for asset 'loadscreennazizombieprototype' of type 'material'.
WARNING: Could not find zone 'G: Program Files Steam steamapps common Call of Duty World at War zone english localizedcommon.ff' Loading fastfile 'common' used 41.51 MB memory in DB alloc Loading fastfile 'patch' used 2.06 MB memory in DB alloc Waited 2837 msec for asset 'ui/patchmenus.txt' of type 'menufile'. Working directory: G: Program Files Steam steamapps common Call of Duty World at War Huffman Took 1 Milliseconds Controller #0 signed in locally DWDNSRESOLVING DWDNSRESOLVING. DWGETUSERNAMES(1463 msecs) Retrieving usernames Retrieving usernames. Retrieving usernames. Retrieving usernames. Retrieving usernames. Retrieving usernames.
Retrieving usernames. Retrieving usernames. Retrieving usernames. Retrieving usernames. Retrieving usernames.
Retrieving usernames. Populated dwuser dvars with 3 accounts GizGunnar secretsauce is 0000090 DWAUTHORIZING GizGunnar DWAUTHORIZED (131 msecs) DWLOBBYCONNECTING DWLOGONGETFRIENDS DWLOGONGETFRIENDS DWLOGONCOMPLETE DWLOGONCHECKPROFILEEXISTS DWLOGONCHECKPROFILEEXISTSChecking if profile exists.9 friends, populating list. GnumFriends is now 1 gnumFriends is now 2 gnumFriends is now 3 gnumFriends is now 4 gnumFriends is now 5 gnumFriends is now 6 gnumFriends is now 7 gnumFriends is now 8 gnumFriends is now 9 starting to get public profiles for 9 friends. We have 0 outgoing proposals.Messages retrieved ok.Profile exists!
DWLOGONCOMPLETE starting to get public profiles for 9 friends. Hostname: Rob-PC PC IP: 192.168.1.129 Controller #0 signed in to live Error: line 317: Invalid line in playlist 0 Error: line 322: Invalid line in playlist 0 Error: line 327: Invalid line in playlist 0 Error: line 332: Invalid line in playlist 0 Setting playlist version to 102 for controller 0 Got friend profiles OK!